Habitat
Mobile Family Chore Manager


About this project
Habitat is a mobile family chore manager designed to make household responsibilities fun and engaging for kids. Through gamified tasks, coin rewards, and a simple parent dashboard, it helps families stay organized while teaching kids accountability in a way that feels more like a game than a to-do list.
I solo-built Habitat using Flutter for cross-platform development, Supabase for backend/data sync, and Illustrator for custom assets. The app went through several iterations based on real user feedback from parents and kids, with UX flows tailored to make both task assignment and completion frictionless. I handled everything from product design to development to deployment.
Habitat was featured on Product Hunt and is publicly available on both the App Store and Google Play. It’s a fully shipped product built to solve a real-world problem, with a focus on practical use, clean UX, and mobile-first performance.