Space Pixel Swarm

Game Development

Project image for Space Pixel Swarm background
Project image for Space Pixel Swarm foreground

About this project

Space Pixel Swarm is a mobile real-time strategy game set in deep space, originally created as a passion project by a Microsoft engineer. I was brought on to help bring the project to life by improving stability, expanding content, and making the game fully playable.

My work focused on debugging core systems, implementing UI functionality (menus, HUDs, interactions), creating and balancing new levels, and designing enemy behaviors. I worked closely with the original creator to translate ideas into game-ready features while tightening the overall player experience.

This project gave me the opportunity to collaborate on an ambitious indie title and apply my technical skills to a fast-paced, system-heavy mobile RTS.

Tech Stack

  • Unity iconUnity
  • C# iconC#